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Somatic Vision Games with Advanced Protocols

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Posted: 11 Apr, 2008
by: Collura T.
Updated: 14 Aug, 2008
by: Collura T.

Somatic Vision Games can now be used with advanced protocols.

The software update is in the April 11 version of 3.2.2 found at the bottom of the page:

www.brainm.com/software/3.0

The attached documents explain how to use Somatic Vision and other "external" games with the Event Wizard to train any variables including coherence , z-scores, HEG , and so on.

A basic single-variable method is as follows, but can be made as complex as you like: 

1) in Data Channels select DLL "emulation" mode.
 
2) On Event 12, set it to say "if use equation x=E1A is greater than x=E1B then do nothing".
3) Enable Event 12.
 
4) Then set your somatic vision games to use "lobeta" as the control for anything you want.
 
Attached files
file Use_of_dll_aliasing_mode_1.pdf (892 kb)
file Use_of_dll_aliasing_mode_2.pdf (1.27 mb)

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